

Shadow of Mordor Performance: Windows 10 vs.Ten Minutes Of Waaagh: Total War – Warhammer In-Game Footage Rock, Paper, SHOTGUN.Here is some more Tech News from around the web: "Twenty players will soar through the skies shouting “Zwap! Zwap!” and making noises like a trumpeting elephant driving a car on wet pavement (true story) in Star Wars Battlefront, backed up by more AI ships, in the newly-announced Fighter Squadron mode." Check out the trailer below for a teaser.

The TIE Interceptor and A-Wing are traditionally faster vehicles intended for scouting or rapid assaults using the A-Wing's concussion missile or the additional laser cannons present on the Interceptor.Īccording to the links from Rock, Paper, SHOTGUN the rebels will be able to temporarily generate shielding while the Imps will have what is effectively a turbo boost which should vary the tactics used depending on which team you play. There will be two main ship types, the X-Wing and TIE Fighters which have traditionally been the dogfighters and are likely to focus on energy weaponry with limited missile capability.
X WING SQUADRON BENCHMARK AI UPGRADE
For upgrades, check in the squad builder their status.Thankfully a lineup will not be the problem as you will only be able to upgrade to a hero ship by locating a specific power-up present on the map, one hopes there is some randomness to this as otherwise both teams are likely to ignore each other as they battle their teammates to get to the power-up first. Prototype in your squads and test them in combat ! Many of them are fully implemented now. You can integrate new pilots for G-1A, Attack shuttle, VCX-100, TIE Adv. You can now play on the standard map (90cmx90cm), an Epic one (180x90), the trench of the Death star or with an asymetric setup where one squad is limited to a small square zone. Then the AI computes its possible moves (staying on the table, avoiding asteroids if possible), and select the one that put it in a situation where there is the. XWS3.0 format has been disabled for now (temporary).Īlternatively, you can directly select squads (from version 0.7) from the list of 70+ squads from the community. " to add the squad to the list of squads. Use the autocompletion, with TAB / shift+TAB keys for cycling through possible completions. Simply click on the image/dial to switch.Īlternatively, you can directly type your squad composition, or modify an existing one, in the text areas. You can either see for each unit/pilot the ship image, as used in the combat simulator, with its shields/hull/agility or the dial of its maneuvers. All pilots have now their own picture (© FFG). New pilots, including the Inquisitor, VCX-100 pilots, Assault Shuttle pilots, G-1A pilots. Pilot characteristics are available within just a few mouse moves (or with a few clicks for an ipad). For a given ship, all pilots are listed with their cost, skill and elite slot (if any). The new version of Squadron Benchmark, v0.7.4 is out and integrates new units, a new squad builder and many bug corrections.Īll units of a faction can be browsed quickly, comparing their statistics.

The app automatically handles all rules and pilot abilities. This is a single player app, a (simple) AI can play one or both squads. All in all, it takes less then 10min to play a combat. The idea is to quickly test some ideas, check some combos and train in maneuvering units. For those who do not know Squadron Benchmark, this is a web app you can play on a computer or a pad, where you design your squad and then simulate a combat, for training or testing your new squad.
